![]() When grass is randomly ticked, it spreads by checking four blocks within a range and converting any dirt blocks selected into grass. Here are the specific requirements: ![]() The block directly above the dirt block must not be lava, water, or a waterlogged variant of a block. This means that blocks that partially allow light to pass through, such as stairs and slabs, cannot have their light-blocking sides facing the dirt block.The block directly above the dirt block must allow light to pass through it and hit the dirt block, regardless of the actual light level.The source grass block must have a light level of 9 or brighter directly above it.The dirt block receiving grass must be within a 3x5x3 range of the source grass block, with the source block at the center of the second topmost layer of that range. Grass spreading without player intervention is heavily dependent on the time of day. For a dirt block to accept grass from a nearby grass block, the following requirements must be met: The dirt block must be within the specified range.The dirt block can only be coarse dirt or rooted dirt, but not both.The source grass block must meet the light level requirement mentioned earlier.Grass blocks generate naturally in most biomes in the Overworld and as part of villages and ancient cities. For more information on breaking, see the "Speed" section. ![]() Note: Times are for unenchanted tools wielded by players with no status effects, measured in seconds.
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